| Dimensional accuracy | FDM at ±0.2 mm or ±0.2%; SLA at ±0.1 mm or ±0.1%; SLS and MJF at ±0.3 mm or ±0.3% | ±0.125 mm standard practice, ±0.025 mm on named precision features |
| Directional properties | FDM interlayer strength commonly 30 to 70% of the in-plane value; SLS and MJF closer to isotropic | Isotropic — the part behaves like the stock it came from |
| Material realism | Printed PA12 at about 48 MPa; printed ABS at 30 to 40 MPa in plane | The actual production grade: acetal at 70 MPa, PEEK at 100 MPa, 6061 at 276 MPa yield |
| Surface finish | Ra 8 to 15 µm on powder-bed parts; Ra 10 to 25 µm on FDM walls; Ra 1 to 5 µm on SLA up-faces | Ra 1.6 to 3.2 µm as machined, Ra 0.8 µm with a finishing pass |
| Geometric freedom | Internal channels, lattices and undercuts print without tooling access constraints | Every feature needs tool access; internal corners carry the cutter radius, so 1 mm needs a Ø2 mm tool |
| Cost driver | Build volume and height — a tall part ties up the machine regardless of how little material it contains | Setup and cycle time; deep pockets past about 4 times cutter diameter drive cost sharply |
| Quantity behaviour | Near-linear: the tenth part costs much what the first did | Strongly non-linear: at 1 to 10 parts setup dominates, and the second part is a fraction of the first |
| Thin walls | 0.5 mm on powder-bed, about 1.2 mm on FDM at a 0.4 mm nozzle | About 0.8 mm in metal, 1.0 mm in plastic, before deflection dominates |
| Heat resistance | SLA resins near 50 °C; printed PA12 melts near 178 °C | The stock material's own figures — acetal near 90 °C continuous, PEEK near 250 °C |
| Porosity and sealing | Powder-bed parts are slightly porous and can leak under pressure | Solid stock; sealing depends on geometry and finish, not on the process |
| Post-processing | Support removal, depowdering, dyeing and smoothing as separate operations | Deburring, finishing and any secondary operation as separate line items |
| Where each wins outright | Geometry that cannot be machined, and speed at quantity one | Tolerance, material realism, surface finish and repeatability |